Valve has done a ton of work on expanding their level of access in the gaming sphere, from Proton to the new Fex, but they are a PC gaming company, period. Yes, they’ve had forays into selling movies and a light foothold on Android, but the movie sales were short lived and the Android support is limited. For all intents and purposes, their near exclusive focus is PC gaming.
SteamDeck doesn’t run Android, it runs full Linux.
Other Linux phone variants are in such infancy I doubt Valve would want to take on such a project in it’s current state. Maybe 10 years down the line, if their hardware gambits pay off.
Even then, mobile devices is a whole different ball game of working with cellular service vendors to get support for you device. Currently Valve doesn’t have to work with any vendors other than traditional PC and game peripheral parts providers, they don’t have to cut deals with xFinity or other ISPs to get their products to connect to them. They are not having to make deals with AT&T, T-Mobile and Verizon. Getting into the phone sphere is such a huge undertaking, and while it’s a fun thought, it’s such a far-off and unlikely move for Valve.
And a hypothetical Steam Phone would be an ARM PC, dockable for a full PC experience but mobil use could be similar to XPeria Play. It’s not a huge leap from Steam Deck formfactor-wise.
Not even speculation, just shitposting.
Valve confirmed that there are more ARM devices in the making. The type of device is speculation.
SteamDeck doesn’t run Android, it runs full Linux.
SteamOS on Frame is compatible with Android apps because it ships Waydroid. When Valve contributions to Waydroid surfaced months ago, I already speculated that it’s probably a porting aid for Quest games to Deckard but as soon as the tech is there (which it is now), you can bet there is someone at Valve flashing SteamOS onto a Pixel phone or so, just tinker with it.
The new translation layer they’ve been working on for their new VR headset, the Steam Frame. Steam Frame runs on an ARM64 processor so Fex is a translation layer for x86/x64 games to play directly on the Steam Frame hardware (meaning if you install an x86/x64 game to the Steam Frame SD card, it will use the Fex translation layer to run the game natively and locally). Honestly, in my personal opinion, it feels like a bigger and more impactful project than even Proton because it’s the first step to opening up PC gaming to other chip architectures other than the traditional x86/x64 Intel/AMD chips. What if you could buy an ARM64-powered Linux PC and still run your entire Steam library on it? That’s the potential future here.
Don’t feel bad about not searching for it, I like to have conversations with real people, and I don’t mind doing my best to answer questions. Cheers!
Nowhere. This is speculation.
Not even speculation, just shitposting.
Valve has done a ton of work on expanding their level of access in the gaming sphere, from Proton to the new Fex, but they are a PC gaming company, period. Yes, they’ve had forays into selling movies and a light foothold on Android, but the movie sales were short lived and the Android support is limited. For all intents and purposes, their near exclusive focus is PC gaming.
SteamDeck doesn’t run Android, it runs full Linux.
Other Linux phone variants are in such infancy I doubt Valve would want to take on such a project in it’s current state. Maybe 10 years down the line, if their hardware gambits pay off.
Even then, mobile devices is a whole different ball game of working with cellular service vendors to get support for you device. Currently Valve doesn’t have to work with any vendors other than traditional PC and game peripheral parts providers, they don’t have to cut deals with xFinity or other ISPs to get their products to connect to them. They are not having to make deals with AT&T, T-Mobile and Verizon. Getting into the phone sphere is such a huge undertaking, and while it’s a fun thought, it’s such a far-off and unlikely move for Valve.
And a hypothetical Steam Phone would be an ARM PC, dockable for a full PC experience but mobil use could be similar to XPeria Play. It’s not a huge leap from Steam Deck formfactor-wise.
Valve confirmed that there are more ARM devices in the making. The type of device is speculation.
SteamOS on Frame is compatible with Android apps because it ships Waydroid. When Valve contributions to Waydroid surfaced months ago, I already speculated that it’s probably a porting aid for Quest games to Deckard but as soon as the tech is there (which it is now), you can bet there is someone at Valve flashing SteamOS onto a Pixel phone or so, just tinker with it.
Oh what’s fex? Sorry, I could probably Google this
The new translation layer they’ve been working on for their new VR headset, the Steam Frame. Steam Frame runs on an ARM64 processor so Fex is a translation layer for x86/x64 games to play directly on the Steam Frame hardware (meaning if you install an x86/x64 game to the Steam Frame SD card, it will use the Fex translation layer to run the game natively and locally). Honestly, in my personal opinion, it feels like a bigger and more impactful project than even Proton because it’s the first step to opening up PC gaming to other chip architectures other than the traditional x86/x64 Intel/AMD chips. What if you could buy an ARM64-powered Linux PC and still run your entire Steam library on it? That’s the potential future here.
Don’t feel bad about not searching for it, I like to have conversations with real people, and I don’t mind doing my best to answer questions. Cheers!
I mean Arm is big on mobile, so my thought with this was to be honest their work here COULD open up the possibility of a Linux based steam phone.
We’re in trouble if people are speculating on things posted in a shitpost section.