• dream_weasel@sh.itjust.works
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    14 hours ago

    I just have a little too much fun arguing with people trying to rationalize something that really just doesn’t need to be rationalized to be valid

    We have that in common.

    It seems like there’s an argument for axes of rotation to be made but I can’t find it. Or at least why a sliding window isn’t the optimal steering strategy for first person gaming but I can’t find the race.

    To be fair, I am not even (outside of flight based games like aerofighters assault once upon a time) an inverted thumb stick user…