I bought Minecraft for switch to play with my son. What a shit experience it was.
First off, it took like an hour of trial and error to even get the two of us playing in split screen. Then I realized that to render split screen the game had reduced the draw distance to like 1/4th of what it was on PC years ago. We dealt with it until we actually had a good area built up and the frame rate dropped to like 10fps. Then my wife accidentally let Minecraft update and it bricked split screen until I completely turned off the switches WiFi.
Recently purchased Java for PC, spent another hour getting couch co-op going on that and it’s a completely different experience.
To be fair, most of your complaint is about the hardware of a low-power device not being able to handle rendering double the game and then compensating accordingly.
I bought Minecraft for switch to play with my son. What a shit experience it was.
First off, it took like an hour of trial and error to even get the two of us playing in split screen. Then I realized that to render split screen the game had reduced the draw distance to like 1/4th of what it was on PC years ago. We dealt with it until we actually had a good area built up and the frame rate dropped to like 10fps. Then my wife accidentally let Minecraft update and it bricked split screen until I completely turned off the switches WiFi.
Recently purchased Java for PC, spent another hour getting couch co-op going on that and it’s a completely different experience.
To be fair, most of your complaint is about the hardware of a low-power device not being able to handle rendering double the game and then compensating accordingly.
Which is an expected outcome.