• epicsninja@lemmy.world
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    4 days ago

    This game leaves behind a legacy of extremely funny poor decisions and mistakes, culminating in becoming one of the few games that got to be shut down twice.

    • VitoRobles@lemmy.today
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      4 days ago

      The worst part, the demo was actually pretty good.

      They literally could have released this game with mod support, and sold it for $20 and it would have been a fun party game.

      Instead, they kept going on with BS games as a service.

      • epicsninja@lemmy.world
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        3 days ago

        Games as a Service wasn’t even the fatal flaw here. Brawlhalla is another platform fighter that is doing just fine off that model. The dev team for MultiVersus just couldn’t handle the project, for one reason or another.

        A lot of speculation on the specifics of what went wrong, plenty of players looking for who to blame, but there will probably never be any reliable or concrete info on what exactly happened.