Modern Gaming feels like a chore compared to older games. It isn't just nostalgia. Most games are designed to waste your time for maximum player engagement. ...
Opinion arguments, like “gaming feels like a chore” require different support from fact arguments like, “the world is flat.”
Sure, but “other people say this” isn’t going to hold much sway in pretty much any context. It’s not really worth bringing up at all.
I think that many of the new, big titles have tried to capture all possible niches - part FPS, part RPG, part basebuilder - and it’s hard to make all of those seem important to the game without forcing FPS players to do basebuilding and basebuilders to do RPG.
Some do, but plenty don’t. Just like there are plenty of indie games not worth playing, there are plenty of AAA games you can avoid if you don’t think you’ll enjoy it. And the reverse is true for both cases as well.
You can get a lot of mileage out of what other people say by paying attention to the ones who give reasons for those opinions and focusing on the one whose reasons correspond to what you value in a game.
Overall I think a good review of a piece of media doesn’t even need to say if it’s good or not; what it needs to do is describe that aspects someone might find compelling or annoying so they can make an informed decision about whether it’s a good fit for their taste.
Sure, but “other people say this” isn’t going to hold much sway in pretty much any context. It’s not really worth bringing up at all.
Some do, but plenty don’t. Just like there are plenty of indie games not worth playing, there are plenty of AAA games you can avoid if you don’t think you’ll enjoy it. And the reverse is true for both cases as well.
You can get a lot of mileage out of what other people say by paying attention to the ones who give reasons for those opinions and focusing on the one whose reasons correspond to what you value in a game.
Overall I think a good review of a piece of media doesn’t even need to say if it’s good or not; what it needs to do is describe that aspects someone might find compelling or annoying so they can make an informed decision about whether it’s a good fit for their taste.