Modern Gaming feels like a chore compared to older games. It isn't just nostalgia. Most games are designed to waste your time for maximum player engagement. ...
The “new zeldas”? Where were you when they hid a bunch of quality of life upgrades behind an actual hundred skulltulas?
I think sometimes people mistake a game surfacing a list of content for practical reasons with forcing you to touch every little thing inside the game. In any case, Zelda games have always had a progress screen like that. They practicaly pioneered the concept.
The “new zeldas”? Where were you when they hid a bunch of quality of life upgrades behind an actual hundred skulltulas?
I think sometimes people mistake a game surfacing a list of content for practical reasons with forcing you to touch every little thing inside the game. In any case, Zelda games have always had a progress screen like that. They practicaly pioneered the concept.