• Glemek@lemmy.world
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    1 year ago

    I love me some noita, but I feel like it is maybe a little too hard and inscrutable to have huge general appeal, even amongst roguelikes

    • elvith@feddit.de
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      1 year ago

      Yeah, I got it because it looked cool and I liked the concept. I like to play it, but it’s really hard and some situations feel unfair. If you get rolling, its a spectacle, though

      • GoodEye8@lemm.ee
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        1 year ago

        It’s just that the game doesn’t fuck around. You could be a literal demigod: have every immunity perk, have multiple force fields, have infinite health, wand that can kill literally everything(harder than it seems), soar literally through the world with your black hole teleportation wand - and die because you stepped into chaotic polymorphine that turned you into a fish.

        • Glemek@lemmy.world
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          1 year ago

          That’s why you need to trip on mushrooms until all polymorphine, chaotic or otherwise, is turned to something harmless. Then if I recall correctly there is really only one enemy that can polymorph you, and you can be pretty much guaranteed to be safe.

          • Poik@pawb.social
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            1 year ago

            There’s more than one enemy and more than one boss who can polymorph you.

            Practicing with Respawn+ installed from the Steam Workshop (or elsewhere) is quite for learning, but not necessary for people who want the challenge. I went from mods that decrease difficulty to ones that add new bosses, secrets, and ways to die unfairly in an instant, and I don’t regret my time investment.

            11/10 game

          • GoodEye8@lemm.ee
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            1 year ago

            You’re speaking blasphemy. Fungal shift is the devils work, it never works out like you want (at least it never does for me).

            But seriously, fungal shift is pretty random and I think it can’t shift chaotic polymorphine away, it can shift only regular or unstable polymorphine.

            • Glemek@lemmy.world
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              1 year ago

              If I recall correctly, fungal shift has a 75% chance of putting a material you have in a held flask on one side of the equation. Chaotic polymorphine isn’t on the inital materials table, but you can get it to shift by carrying it. It is on the results table, and that 75% chance can put the material in a held flask on the results side, just as easily transforming all water into chaotic polymorphine, instead of all chaotic polymorphine into water.

              I haven’t played for a while, but fungal shift was one of my favorite parts of the game, and I would recklessly trip pretty much every chance I got.