Jeze3D.bin 💾@lemmy.zip to Games@lemmy.worldEnglish · 2 years agoHandheld consoles are the future of gaming.www.theverge.comexternal-linkmessage-square40fedilinkarrow-up184arrow-down127
arrow-up157arrow-down1external-linkHandheld consoles are the future of gaming.www.theverge.comJeze3D.bin 💾@lemmy.zip to Games@lemmy.worldEnglish · 2 years agomessage-square40fedilink
minus-squareCaptDust@sh.itjust.workslinkfedilinkEnglisharrow-up4·2 years agoImma let you finish, but the Genesis controller was not bad at all, especially for fighting games that required quarter/half circle inputs it was always reliable for hitting diagonals
minus-squaredual_sport_dork 🐧🗡️@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·2 years agoYes, but it was only reliable for hitting diagonals. I guess that probably helped for Snake Rattle and Roll, and possibly Marble Madness as well.
minus-square520@kbin.sociallinkfedilinkarrow-up3·edit-22 years agoThe genesis was an arcade powerhouse. Arcades used to use the big ass joysticks so it makes sense their d-pad is good for hitting diagonals. Interestingly, the Dreamcast had a Nintendo-esque d-pad, but didn’t violate the patent as it worked differently internally.
Imma let you finish, but the Genesis controller was not bad at all, especially for fighting games that required quarter/half circle inputs it was always reliable for hitting diagonals
Yes, but it was only reliable for hitting diagonals.
I guess that probably helped for Snake Rattle and Roll, and possibly Marble Madness as well.
The genesis was an arcade powerhouse. Arcades used to use the big ass joysticks so it makes sense their d-pad is good for hitting diagonals.
Interestingly, the Dreamcast had a Nintendo-esque d-pad, but didn’t violate the patent as it worked differently internally.