If I had to pick one moment in all of gaming that felt like a real achievement, landing on the Mun for the first time was is something I’ll never forget.
Doom 1993
Sure there was Wolfenstein, but Doom just blew our doors off when it released. Countless hours late night in the computer lab playing deathmatch, my first introduction to creating mods and maps, so many great memories.
Subnautica
Not my usual style of game, but this one is special. First time I played I did an hour or so to understand the basics, then restarted on permadeath. It took a very long time, but I eventually beat the game in a single life. The entire time was spent in a constant state of zen like terror.
Some honorable mentions would be GTA Vice City where I was heavily involved with the modding community, the Mass Effect Trilogy as the most epic story on gaming, Far Cry 2, the Dark Souls series, Infinifactory, and Cities Skylines.
Kerbal Space Program
If I had to pick one moment in all of gaming that felt like a real achievement, landing on the Mun for the first time was is something I’ll never forget.
Doom 1993
Sure there was Wolfenstein, but Doom just blew our doors off when it released. Countless hours late night in the computer lab playing deathmatch, my first introduction to creating mods and maps, so many great memories.
Subnautica
Not my usual style of game, but this one is special. First time I played I did an hour or so to understand the basics, then restarted on permadeath. It took a very long time, but I eventually beat the game in a single life. The entire time was spent in a constant state of zen like terror.
Some honorable mentions would be GTA Vice City where I was heavily involved with the modding community, the Mass Effect Trilogy as the most epic story on gaming, Far Cry 2, the Dark Souls series, Infinifactory, and Cities Skylines.