We have a first play of the forthcoming Tomb Raider remake and speak with its developers. Can they improve on the gameplay without losing what made the 1996 original such a classic?
Part of me is so upset how many games we’ve now seen get multiple remakes. Tomb Raider 1 is up to like its fourth version. Starfox has 3-4, Ocarina of Time has 3, Resident Evil 1 is likely to get a 3rd.
I just wish we were pushing for new experiences, especially from major studios capable of it. Everyone who sighs in disappointment anytime a games show announcement isn’t a sequel to a franchise they know is part of the problem.
Not with my venture capital! You better shit out some generic reboot so we can spend most of the development budget on the IP instead of actually developing something.
Part of me is so upset how many games we’ve now seen get multiple remakes. Tomb Raider 1 is up to like its fourth version. Starfox has 3-4, Ocarina of Time has 3, Resident Evil 1 is likely to get a 3rd.
I just wish we were pushing for new experiences, especially from major studios capable of it. Everyone who sighs in disappointment anytime a games show announcement isn’t a sequel to a franchise they know is part of the problem.
Taking an actual risk?
Not with my venture capital! You better shit out some generic reboot so we can spend most of the development budget on the IP instead of actually developing something.