He’s probably (and reportedly) not easy to work with, because he’s an artist, and these tend to be uncompromising regarding the realization of the vision of their work. This collides with penny-pinching publishers and people who don’t appreciate games as an artform.
He’s probably (and reportedly) not easy to work with, because he’s an artist, and these tend to be uncompromising regarding the realization of the vision of their work. This collides with penny-pinching publishers and people who don’t appreciate games as an artform.