I’m the opposite of this picture. It’s like I have to relearn the game each time and fluid play takes a long time to return.
Funnily enough my muscle memory persists to some degree though. So for instance if a particularly tough enemy is charging me I might push a specific key without actually knowing what it does. Afterwards I have to reason and rediscover what I was trying to accomplish and bind that action to the key I pressed.
You can see that it’s symmetrical and that they used 6 diametrical cuts to make 12 pieces. So 2 are missing.
Not that it matters much, but this little dishonesty just adds to the zaniness of the whole ad.
After watching the original video I started putting some additional powder at the bottom of the loading tray every wash and it works great. Clean dishes ever since, no pre rinse necessary. Can recommend 👍.
git gud
not a meme per se but I always found the command abcde
confusing:
user1: How to best rip this music album??
user2: Oh simple: abcde
user1: 🤔🤔?
abcde stands for ‘a better CD encoder’, the more you know
I mean taking the screenshot is the easy part, getting reliable OCR on the other hand …
In my experience (tesseract) current OCR works well for continuous text blocks but it has a hard time with tables, illustrations, graphs, gui widgets, etc.
GoldenEye has terrible controls compared to modern controller and especially mouse+keyboard but in multiplayer it didn’t really matter as anyone is on even footing.
My family still has one but the image quality is terrible on modern big screen TVs because
The result is a picture that is both sharp and blurry at the same time and gives me head aches after an hour or so.
Ok, now that you mention it: I think the difference is that (at least in my region) the PlayStation was sold with a memory card included. Standalone memory cards for it were cheap. N64 came without a memory pack and they were more expensive.
IIRC PS also had a more granular slot size (eg gran turismo takes up 1 slot while final fantasy takes up 3 slots) while on the N64 it was large and fixed (each game takes up one large slot even if that slot doesn’t use up all the data).
In hindsight that has me wondering why they didn’t go for dynamic slot size 🤔. Maybe because a save file could grow over time and they wanted to ensure that you could always overwrite/update?
This is what I used once when my keyboard broke and some keys stopped working. Even ordering the new keyboard was difficult when I couldn’t type my delivery address properly.
Cartridges were also a very solid copy right enforcement mechanism. By contrast PlayStation games were much easier to pirate although manufacturers kept adding on new mechanisms to prevent just that as time went on.
It surely has its technical flaws but that’s not what mattered to most buyers. Most people bought it to experience fun games and on that end it delivered. remember that at the time gaming was still breaking into main stream society and 3D games were on the frontier both technically and design wise.
Games like Ocarina of Time and Mario 64 really contributed to the design patterns of how 3d games could look like. Back in the day you simply didn’t have as many choices when it came to hardware. What really hurt its game catalog was that apparently it was hard to program for. Who knows what other games we might have seen if the barrier had been lower.
Speaking of the controller: yes, it wasn’t so good and the center joystick tended to wear out too quickly. Rumble pak was a fun gadget and really added to the immersion. What was terrible on the other hand was that the console lacked internal storage and many games would require you to purchase an additional memory pack (which slotted into the controller). That wasn’t just a technical deficiency but felt very anti consumer.
You’re right. What I actually wish for is a “export selection” functionality so that you can quickly drag a rectangular selection and export that.
Oh I wish GIMP had a “export visible” functionality. My workaround is usually to “copy visible” and then paste to a new image.
I tried using Krita instead of gimp but found it hard to do color management: adjust levels, exposure, color curves and such. At the time I simply couldn’t find any dialogs to do many of those tasks.
I mean you could alias the glob option as the default but I clearly see your point about standardized default behaviour.
You bring up a pretty good point. Whenever I have a personal document that could go into multiple categories (eg a travel insurance certificate can go into travel, insurance, or finance folder) I place it in all 3 at once with hard links. What’s more is that if I intuitively first search for a document in place A but it’s actually in place B I simply place a link in A for the next time.
Before I learned a bit about file systems I didn’t even conceive of such a thing being possible; precisely because the folder metaphor had imprinted upon me the physical world constraint that things can only be in a single place at once.
Aha, to me it’s an apt metaphors as files go into folders and it fits with the whole desktop analogy.
So what’s the difference?
My intuition is that directory
is the older term and refers to something existing on the file system while folder
can be that but also includes “virtual folders” that group together different files from across the file system like when photo manager shows you categories like ‘recently viewed’ or ‘taken in 2023’.
In this vein I love how companies even spin up entire domains with affiliate links like top10airfryers.net or bestvacuumcleaners2024.com.
And then there source for the ratings is Amazon customer reviews or even the manufacturer’s online shop 🙄.
Can we appreciate #7?