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Gaming (Mass Effect, Witcher, and too much Satisfactory)

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  • 33 Posts
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Joined 2 years ago
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Cake day: June 2nd, 2023

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  • There’s many ways to do this. Saving the disk state is one, I believe that’s what the other person suggested - essentially stores the disk as an image which then you use for future vms as your jumping off point. This is also essentially how workstations are deployed at companies. (Essentially being the key word). Cloud providers have different names for this too, in AWS this is called their AMI.

    Another option is Ansible, which essentially handles deploying a VM by running your scripts for you. I haven’t played too much with this, and I doubt it works with VirtualBox, but it’s something you may want to look into, it would definitely uplevel your skills.

    Thirdly is dependent on what you actually use your VM for, you haven’t given your use cases but this is one of the reasons containerization became such a thing - because when running an app we mostly don’t care about the underlying system. It may be worth it to learn about docker.















  • Iv come to loathe the “pythonic way” because of this. They claim they wanted to make programming easier, but they sure went out of their way to not follow conventions and make it difficult to relearn. For example, for me not having lambdas makes python even more complex to work with. List operations are incredibly easy with map and filter, but they decided lambdas weren’t “pythonic” and so we have these big cumbersome things instead with wildly different syntax.




  • Okay I’m going to go against the grain, and will probably get downvoted to hell, but this is not new. This is PC gaming. This has always been PC gaming. Hot take - you don’t need 4k@60fps to be able to have fun playing games.

    New games require top of the line hardware (or hardware that doesn’t even exist yet) for high-ultra settings. Always have, always will. (Hell, we had an entire meme about ‘can it run crysis’, a game that literally could only play on low-medium on even the highest level machines for a few years) Game makers want to make their games not just work now, but want them to look great in 5 years too. Unless you have shelled out over a grand this year for the absolute latest GPU, you should not expect any new game to run on great settings.

    In fact, I do keep my PC fairly bleeding edge and I can’t drive more than High settings on most games - and that’s okay. Eventually I’ll play them on Ultra, when hardware catches up. It’s fine.

    And as for low to mid level hardware I was there too - and that’s just PC gaming friend. I played Borderlands and Left4Dead the year they came out on a very old Radeon card at 640x480 in windowed mode, medium settings, at about 40fps.

    Again, this is just what PC gaming is. If you want crisp ultra graphics, you’re gonna have to shell out the ultra payments. Otherwise, fine tuning low to medium payments, becoming okay with sub 60fps, this is all fairly normal.

    Personally, when I upgrade I find great joy in going back and “rediscovering” some of the older games and playing them on ultra for the first time.