This is for her role as a plaintiff in a defamation case against a USonian righteous in U.S. court.
They’re a .ml idiot. Block and move on.
TIL computers from the 1970s aren’t made of computer /s
And his neck?
Yo why he ourple?
0% of those geopolitical borders would exist that way without the discovery of the Americas.
Yes. This tech can’t replace people like some think it can. Most companies aren’t reducing head count just outsourcing.
Crash can’t come soon enough
The US takes in a lot of immigrants.
Yeah probably.
Even big Minecraft servers are just many servers with load ballancers. The game has server redirects built in for this reason.
Yes
Actually I can provide a little more detail. Check out how Matrix handles event graph resolution/desync. It’s why messages sometimes come in out of order. This is a fundamental problem with decentralization: authority breakdown. The homesever in Matrix is considered the authority for the clients, but within the Federation itself there is no true authoritative party or event history. If a server goes off federation for a while, a room will split, and once it re-federates it and other servers will have different event graphs, assuming something happened in those rooms in the meantime for both the defederated server and federated server(s).
Basically: videogames assume that within a certain amount of latency the server’s state is permanent and authoritative. Federation breakdowns even for 500ms can destroy a games running state.
The game has to be made for distributed servers. The game software expects that everything the server says is authorative, including for rollback. Multiple servers introduces an extra source of latency and it’s just so hard to deal with.
I don’t know too much about this.
Its a RAM issue.
Chat server is easy: Matrix (actually multiple servers but same effect)
Game server is very hard. The game has to be made for it or you have to be very good at network application engineering to hack it in.
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Happy cake day!