

In fairness; STFU. Not fully fleshing out a game with planned intent on releasing doc can go to hell. Games were a hell of a lot more engaging when you had to put out effort to unlock characters or skins or weapons instead of buying them, and the end of an RPG wrapped everything up and felt complete.




Lol. Go screw yourself, shill. Some games are bigger than ever, but guess what? So is the number of people purchasing games. 25 years ago a game selling a million copies was a big deal and the biggest game of the year might break 2 million copies. Last year battlefield 6 sold 7 million copies in 3 days and 20 million copies total last year.