(sorry about the last post, which was a youtube video)

  • tetris11@feddit.ukOP
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    1 day ago

    In the past, cross porting a game took time and effort. With today’s toolchains? Cross compiling is built-in to the SDK. The delay of a PC release is a clear cash grab

    • TechAnon@lemmy.world
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      1 day ago

      I somewhat agree, but GTA V took over a year and a half to come to PC. I think they were still milking it.

      As you said, not an issue today. Architectures are close enough today with plenty of tools to create multiple builds fairly quickly.