• plantfanatic@sh.itjust.works
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    10 hours ago

    They dont always have consistent jobs though, and a finished game, just like a finished building, needs a token amount of employees to maintain compared to the fleet that maybe built it.

    • OwOarchist@pawb.social
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      9 hours ago

      Good thing the studio will never need to build another game in the future, right?

      Imagine a construction company that fires all their laborers after the end of each construction project…

        • plantfanatic@sh.itjust.works
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          9 hours ago

          Same thing happens, apprentices are now journeyman and can work on their own, and new apprentices can do the same work for a third of the price.

      • plantfanatic@sh.itjust.works
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        9 hours ago

        Thats literally how it works? All the apprentices are now journeyman, they go off on their own, and they hire a new batch for the next multi year project.

        It’s not feasible to continue a company with thousands of workers making $50 plus, when you can get the same work done with $20 laborers and apprentices.