No, it’s still wrong for the games that he has designed and created. Let me attempt an analogy.
If you give Sean Evans or Chris Schonberger a spoonful of sriracha, it will not be spicy to them. The same spoonful of sriracha would be overwhelmingly spicy if you gave it to someone who doesn’t use hot sauce. Same capsaicin content, wildly different experiences.
You need to add difficulty options if you want everyone to have a similar experience. Otherwise, you’re just making the game harder for some people for no reason.
Some people enjoy a more challenging experience. Give them options to make it a more challenging experience. Nobody is asking anyone to take options away from players who like the games to be excessively difficult.
So with the Hot Ones analogy. The show is about interviewing guest tackling the challenge of hot sauces.
People tap out, and that’s a part of the show. There’s challenges within the show as well: (no milk, etc.)
If guests just ate the first wing 10 times, or it was just Sean Evans eating the wings and asking questions it’d just be a different show. (And there are shows where the guests just eat nornsl chicken wings, which is fine. They just sren’t Hot Ones.)
If Sean Evans weren’t eating the wings, however, the premise of the show is still there. Him joining in just helps the guest keep trying.
You can quit, you can not even play at all. If you’re not having fun you shouldn’t feel forced either way. Tap out, drink the milk, eat the ice cream.
At a certain point there’s going to be a “Challenge Mode: The Game” that is not conducive to an Easy Mode.
No, it’s still wrong for the games that he has designed and created. Let me attempt an analogy.
If you give Sean Evans or Chris Schonberger a spoonful of sriracha, it will not be spicy to them. The same spoonful of sriracha would be overwhelmingly spicy if you gave it to someone who doesn’t use hot sauce. Same capsaicin content, wildly different experiences.
You need to add difficulty options if you want everyone to have a similar experience. Otherwise, you’re just making the game harder for some people for no reason.
Some people enjoy a more challenging experience. Give them options to make it a more challenging experience. Nobody is asking anyone to take options away from players who like the games to be excessively difficult.
So with the Hot Ones analogy. The show is about interviewing guest tackling the challenge of hot sauces.
People tap out, and that’s a part of the show. There’s challenges within the show as well: (no milk, etc.)
If guests just ate the first wing 10 times, or it was just Sean Evans eating the wings and asking questions it’d just be a different show. (And there are shows where the guests just eat nornsl chicken wings, which is fine. They just sren’t Hot Ones.)
If Sean Evans weren’t eating the wings, however, the premise of the show is still there. Him joining in just helps the guest keep trying.
You can quit, you can not even play at all. If you’re not having fun you shouldn’t feel forced either way. Tap out, drink the milk, eat the ice cream.
At a certain point there’s going to be a “Challenge Mode: The Game” that is not conducive to an Easy Mode.