I seem to be solidly in a grumpy old man mood tonight.
You know what was good UI design language? Mid-late 90s Windows/MacOS/BeOS. Buttons looked like buttons and you could see if they were pressed or disabled. Same with sliders, radio button, and every other UI widget. The slight 3D look meant that it was obvious at a glance what was going on. Window corners has little grabbers to show where to grab. Scroll bars showed how much you could scroll, with obvious buttons to do so.
I seem to be solidly in a grumpy old man mood tonight.
You know what was good UI design language? Mid-late 90s Windows/MacOS/BeOS. Buttons looked like buttons and you could see if they were pressed or disabled. Same with sliders, radio button, and every other UI widget. The slight 3D look meant that it was obvious at a glance what was going on. Window corners has little grabbers to show where to grab. Scroll bars showed how much you could scroll, with obvious buttons to do so.
Everything about flat UI design is bullshit.