• chuckleslord@lemmy.world
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    5 hours ago

    is a bug, not a feature

    Umm, excuse me. We’re delivering 400 points worth of story work with 40 points worth of dev time. Do you think that that’s somehow a bad thing? Our budget is stretching further than ever! (Once we figure out how to reduce token costs) /s

    The issue is more that the triangle of code that works, code that scales well, and code that’s cheap will always, ALWAYS, prioritize works and is cheap, even if every action taken from then on costs more to make. I’ve been on a team that focused effort on keeping scalability a priority and every single thing we tried got kneecapped to “keep to the budget”.