Yesterday I had a meeting where I explained this to my team. Nobody can use Opus anymore and shoot for under 5% of your monthly budget per work day. They better pray that I am the first one to run out of credits, I won’t buy more until that. From today alone it looks grim, they changed something in the harness too, making it burn credits. I would say we use it very lightly and we are in trouble. It is going to be a blood bath.
Does anyone know if the JetBrains plan is more token efficient? I am also looking at just paying API cost for a cheap model on openrouter.
We don’t have any power users so I think we’re going to be fine for now. I do believe that by default all of your company credits are pooled, so one person could use everyone’s in theory. I thought I read that can be changed.
I’ve asked 3 questions to Claude today because I was struggling with an error. I’m curious to see how many credits I used to end up not using any of the generated code.
Yesterday I had a meeting where I explained this to my team. Nobody can use Opus anymore and shoot for under 5% of your monthly budget per work day. They better pray that I am the first one to run out of credits, I won’t buy more until that. From today alone it looks grim, they changed something in the harness too, making it burn credits. I would say we use it very lightly and we are in trouble. It is going to be a blood bath. Does anyone know if the JetBrains plan is more token efficient? I am also looking at just paying API cost for a cheap model on openrouter.
We don’t have any power users so I think we’re going to be fine for now. I do believe that by default all of your company credits are pooled, so one person could use everyone’s in theory. I thought I read that can be changed.
I’ve asked 3 questions to Claude today because I was struggling with an error. I’m curious to see how many credits I used to end up not using any of the generated code.
I change it to not be pooled. I am not going to used them conservatively for someone else to blow the entire plan on me.