• iopq@lemmy.world
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    3 days ago

    Sometimes, for example human + AI systems used to be better than either one in isolation, but chess AI improved so much that the human partner is actually not helping anymore

    • saimen@feddit.org
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      3 days ago

      But chess is an isolated “system” with clear rules. Reality and especially medicine is so much more complicated.

      • iopq@lemmy.world
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        2 days ago

        Chess strategy is extremely complicated and probably will never be completely solved. It will be almost solved like checkers eventually when programs will just draw vs. each other or a white win is found

        But we will never actually simulate all games since the number of chess games dwarfs the number of atoms in the universe. So in that sense we will never know what the “correct” move is outside of table base or mate situations. Medicine may actually be less complicated to a machine.

        Bu the only benchmark should be “how good the humans are at a task” since you’re not trying to be perfect. You only have to provide better results than the current system.

        • saimen@feddit.org
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          19 hours ago

          But the point is you can actually calculate everything and have all the information. Medicine is always about incomplete information, either because the data isn’t there or certain things aren’t even known.

          • iopq@lemmy.world
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            7 hours ago

            You literally can’t, though. That’s my point. The number of positions is just to high to store. Not even every computer in the world put together can store every legal chess position.

            So in both cases the computer has to make an educated guess. Now the top engines use neural networks to make better guesses instead of brute forcing positions