Im a console player so the background in the Skyrim clip looked impressive to me, but everything else looked really weird and boring even though it ‘technically’ looked better to me
Ehhhh. I saw the text (“The Real Deal” poster on the window in one comparison). There’s still some artifacting, which to me is a deal breaker, especially if I have to DLSS everything instead of selected items.
But I’m also not a game developer, so I don’t know if the modeling differences are worth the tradeoff for something that most people won’t see in motion.
Digital Foundry are gushing over how amazing this is. https://www.digitalfoundry.net/features/nvidias-new-dlss-5-brings-photo-realistic-lighting-to-rtx-50-series
Yeah sure it looks more “real” but you are losing so much expression and you are making the image look like it was badly photoshopped.
I think half of their comparison screenshots look flatout worse with DLSS 5
How is the removal of shadows considered to be better lighting in any way?
It looks impressive and bad at the same time to me
Impressively bad.
Im a console player so the background in the Skyrim clip looked impressive to me, but everything else looked really weird and boring even though it ‘technically’ looked better to me
Ehhhh. I saw the text (“The Real Deal” poster on the window in one comparison). There’s still some artifacting, which to me is a deal breaker, especially if I have to DLSS everything instead of selected items.
But I’m also not a game developer, so I don’t know if the modeling differences are worth the tradeoff for something that most people won’t see in motion.