• TheSambassador@lemmy.world
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    9 months ago

    His stories are mostly over the top nonsense, but sometimes that’s fun. Also, for a “AAA” studio director, he’s willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it’s problems, but it’s very unique. That’s worth some points.

    • verysoft@kbin.social
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      9 months ago

      He takes no more ‘experimental swings’ than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.

      • usualsuspect191@lemmy.ca
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        9 months ago

        You seem to be agreeing and just repeating one of their points, but I get the impression you were trying to disagree?