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Cake day: June 15th, 2023

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  • I know, but its still funny that the XBOne sold more than iconic N64 and Gamecube combined. I know this has to be seen in context, that’s why I said “just for furn”. Also this brings into perspective how insane the PS2 sold, where gaming was in less mainstream position than today. It was Sony with the PS1 and 2 who made gaming mainstream. The PS3 came out 6 years after the 2, while the Switch has a longer period of time without its successor (currently 7, we enter in 8th) and still could not catch up. It’s crazy how the PS2 sold.


  • Let’s see how many units are sold during holiday season. Also if the new Nintendo console gets out, then the old Switch will get (hopefully) a discount and it sells a lot more. Keep in mind the PS2 and DS sold even after their successor came out. Wikipedia lists the numbers: https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles

    PlayStation 2       Home        Sony        2000    >155 million
    Nintendo DS         Handheld    Nintendo    2004    154.02 million
    Nintendo Switch #   Hybrid      Nintendo    2017    143.42 million
    

    And just for fun, people call the Xbox One a failure, but look and compare to some legendary consoles:

    Xbox One            Home    Microsoft   2013    ~58 million
    Super Nintendo      Home    Nintendo    1990    49.1 million
    Nintendo 64         Home    Nintendo    1996    32.93 million
    Nintendo GameCube   Home    Nintendo    2001    21.74 million
    

  • We don’t know. If I guess, it will be a full priced 69 Dollar game with 100 Dollar special edition for preorder. Other than that, Ubisoft is desperate and they said they won’t do this microtransaction shit they did before, so the integrity of the actual game is kept. I believe it when I see it, but that’s what they said. They even want to release it on Steam without the Ubisoft launcher on PC. Hell thats an improvement!

    If the game truly has no bullshit, then I might check it out. Didn’t play an Assassins Creed since Black Flag on the Xbox 360. And I like Japan, so good oppurnity to hit me.




  • I’m not Nintendo supporter and play Switch games on emulators. But one justification is, that this is current generation system. And while the developers are not responsible for, this enables easy piracy, and basically each first party game got leaked early and was playable before or shortly after launch. So lot of these people connect the wrong dots and say that the emulator “supports” piracy, which is not true, but depending on the view could be interpreted by some haters.

    The Ryujinx isn’t illegal and I am pro emulation (I have terabytes of Roms for all kind of systems) and Open Source. The above statement is not MY justification, but what I think is what most Nintendo supporters will say. I talk about this subject with my bro, watch YouTube videos and read forum comments and that is what I get from them.








  • I remember being hyped for the launch of the game, because this looked amazing. It was one of the few live service games I waited for. Then it happened, they went with an exclusivity deal on Epic Games store and it was over for me. And apparently for the game, because it was shutdown as I remember.

    I never heard they posted a free version with servers you could host yourself. Why nobody told me! This is actually the best possible case (besides going Open Source) for live service games that shutdown.

    My question is, is this game playable on Linux (through Proton)? Does it use Easy Anti Cheat? I don’t know how this works if this is self hosted, so probably not.





  • But those points are not the reason this game flopped. Lot of games have micro transactions and are popular. Other games require additional account (and even launcher in some cases) and are still popular. While these arguments are in fact negative, they are not the reason the game failed. If Sony comes to this conclusion too, then they will not learn anything from it. So I hope they analyze it better.

    In example the initial trailer reveal wasn’t good. Then the characters and the universe it is in isn’t very interesting, huge problem for a hero shooter. Sony completely ignored the critics from beta test phase. The marketing in general was terrible. Game is not playable on Linux either, which would have gave them some marketing push too. And the timing of the launch day was badly chosen too lot of people and news was focusing on Wukong and Deadlock.

    There are lot of reasons that are well orchestrated together to fail the game. It’s not as simple as the list you gave (in my opinion). Games with worse industry standards get more popular.