Yours looks way better, one small criticism that may be easy to adjust but could also just be the visual style you want: most surfaces look way too glossy and reflective.
While it’s nice to have detailed reflections, things like the wall tiles just seem nearly like mirrors when it comes to light reflections. There’s no diffusion. Maybe the face masks could stay as glossy, but I would diffuse/dull the rest a bit. The ceramic tile but especially the padded room. Padded room tiles would be fabric so there really shouldn’t be any gloss and very little reflection.
I hope you don’t take that the wrong way, and I think your game will stand out as far superior to the copy
Yours looks way better, one small criticism that may be easy to adjust but could also just be the visual style you want: most surfaces look way too glossy and reflective.
While it’s nice to have detailed reflections, things like the wall tiles just seem nearly like mirrors when it comes to light reflections. There’s no diffusion. Maybe the face masks could stay as glossy, but I would diffuse/dull the rest a bit. The ceramic tile but especially the padded room. Padded room tiles would be fabric so there really shouldn’t be any gloss and very little reflection.
I hope you don’t take that the wrong way, and I think your game will stand out as far superior to the copy