

Probably costs .1% more.


Probably costs .1% more.


The developers shouldn’t be opposed to players choosing to use saves however they want. They can encourage something, sure, but intentionally limiting players whose preferences don’t match theirs is crappy design.
EMERGENCY


Gordon Gekko from Wallstreet



The bubble already sucks and it popping will suck differently.


Have any of their super models lived up to the hype?
Of course this one won’t either.


They could use reliable sources to approach 100% instead of jamming literally everything in. For example, limiting the training data to peer reviewed papers would not be exactly 100% but it would be a lot closer than including all of reddit.


I missed that one, but saw the foot rest.


Kirby is the one that swallows.


On the other side is an assumption that a publisher can just set significantly sifferent prices in different store fronts and are entitled to being on those store fronts. That isn’t the case either, brick and mortar stores have always had the option to not carry an item when the sale price is significantly different than other store fronts.
The 30% thing is also incredibly misrepresented. Regular and online stores always have a significant markup for the vast majority of their stock, with a few high profile items as exceptions to that rule.
When it comes to traffic people have wildly different ideas about things.
Some people think slow means 5 mph slower on the highway when others are talking about 15+ slower in center lanes generally for faster traffic. Local expectations about behaving in traffic means someone waiting closer to a merge is just doing the right thing for a zipper merge and other people are used to assholes raving to the merge and then forcing themselves in.
People often also thing of the other behaviors of drivers that do certain things that makes one thing more dangerous. In my experience drivers who are significantly slower in traffic by 10-15 mph on the highway frequently do rapid lane changes without signaling, brake suddenly for no reason, and other signs that they really should not be driving a vehicle. People who don’t drive on highways is not going to be thinking of that kind of speed disparity or the dangers if they drive 45 or under where going 15 mph less is annoying but not really dangerous.
Communication about things that have wildly different experiences means people talking past each other leads to arguments.


Steam is choosing not to distribute the game at a significantly higher price than elsewhere if the publisher is choosing that pricing structure. The publisher can either choose to distribute on steam with a comparable (not identical) price on steam or not distribute on steam.
Steam isn’t making the publisher do anything on other storefronts and as you pointed out what Ubi was doing was anticompetitive.
Also going significantly slower than traffic and changing multiple lanes at once, slowing down far too early for an exit, going very slow in the middle lane so traffic flows around both sides, and some others as well. Basically if the car is going slow enough to be comparable to something stationary in the road it can be a hazard.
But it really does have to be wildly different from traffic, not just 10-15 mph different.
Going significantly slower than the rest of traffic can be dangerous in a limited number of scenarios, but not frequently enough for people to bring it up in casual conversation.
Edit: Significantly slower is like the opposite of significantly faster, being wildly different is dangerous because of how it impacts merging between lanes.


Lowering the price on steam would have been a remedy and would have benefitted players, just like all of the sales on steam that it actively promotes where the publisher drops the price.
This is about Ubi trying to be anticompetitive in pricing on their store and steam choosing to not go along with it. Steam consistently lowers the prices of games overall and always has.


Steam was saying that if they want to sell it cheaper elsewhere then they should also sell it cheaper on steam. Steam threatened to delist the game if the prices weren’t consistent because it was comparatively overpriced by a significant amount.
They did not say the publisher needed to raise the price elsewhere, just that it needed to be consistent.


If they used care and dedication they could make the fancy autocomplete return factual information now.
More verbose does not imply that is is more clear, it is often rambling and not even accurate.