woah holy shit a bio?

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Joined 1 year ago
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Cake day: June 30th, 2023

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  • doing that involves a ton of googling and reading awful documentation

    Yes. That is programming.

    To most of us, the syntax is the easy part to remember, and our IDEs take care of most of it. Being able to bang our heads through the documentation and experiment with libraries is pretty much what our jobs are.

    AI coding is basically a shortcut to some of the stuff we have to repeat with slight changes in our software. It’s also useful for setting up more complex code that we know we’ll have to tweak.

    Expecting it to produce something with the desired results is a recipe for disaster. It’s basically a cheaper outsourcing method that can’t actually compile and run it’s code before giving it to you.







  • And then, compare it to No Man’s Sky, who gave us lofty expectations, failed to deliver on launch, but actually kept with it despite no new revenue flowing into the game from existing buyers. And now we have something incredible. We have a universe that is unfathomably large. We have multiplayer, we have all sorts of events and quests. Freighters! You can piece together your own ships now.

    I hope we can eventually build space stations or pilot Capital Ships. No Man’s Sky came out in 2016. In 8 years it has done far more than SC has done with far less of a budget.

    Do I wish we could have everything that Roberts promised? Sure. But I also have a bridge to sell that you can at least walk over.