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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Most of these companies are just arguing that they shouldn’t have to license the works they’re using because that would be hard and inconvenient, which isn’t terribly compelling to me. But Adobe actually has a novel take I hadn’t heard before: they equate AI development to reverse engineering software, which also involves copying things you don’t own in order to create a compatible thing you do own. They even cited a related legal case, which is unusual in this pile of sour grapes. I don’t know that I’m convinced by Adobe’s argument, I still think the artists should have a say in whether their works go into an AI and a chance to get paid for it, but it’s the first argument I’ve seen for a long while that’s actually given me something to think about.


  • Performance is not great, honestly. On my 3090 I had to sink settings to medium to get around 45 - 60 fps. However it does look nice, and even 30 fps is perfectly playable for a relaxed sim where my reaction speed doesn’t matter.

    Playability is fantastic once I got the settings lowered. Love the changes to water and power, roundabouts are neat, roads are easier to manage, and the progression system has been surprisingly engaging. I really like the game and I’ll definitely keep playing while they work on optimizing it.