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Joined 3 years ago
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Cake day: July 6th, 2023

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  • Same thing applies to finances a lot as well “I don’t want a burger flipper making $15! I only make $16 and I’m a (other job)!”

    Like yes, but that means you’re both being underpaid. Them getting paid enough to live doesn’t mean you get paid less, if you feel your skill deserves more money, then fight for that money, don’t hold other people down to keep your frail sense of superiority alive.






  • I mean look it might become a useful tool in the future, not denying that. But what we are seeing is DLSS5 being shoved into a lot of mainstream games as a replacement for polish. We can let the big studios drive themselves into the ground chasing profits and slapping on whatever new tech they think will give them a sales boost, no complaints here.

    But as it stands it’s a capability that’s over hyped for what it is, like you said yourself, art teams aren’t using it as part of their art direction so it’s clashing with the designs, and the hardware level barrier for entry isn’t worth the money it costs to get there.

    That’s all subject to change, it could become a staple of the industry, it could become the linchpin that lets smaller games perform while still letting the game have great design. But right now there’s too much opposition for too little benefit. It could be great, sure, but people playing games now don’t care what it “could” be. They care what it “is”, and right now for the most part what it “is” is an over hyped buzzword feature that jacks up the “cost” of a game for no real benefit to the player.

    And to give a counter example, the same thing was said about Ray tracing when it initially came out. It was cool but it would practically set your PC on fire at the time, but even then, people liked it. It was overpriced and not really that different, but some people thought it was cool. DLSS5 doesn’t even have that.


  • This is just pure stupid. You go to someone’s farm, unannounced, I assume enter their pasture, and then get surprised when one of the animals comes up to you and start making noise? He’s lucky he didn’t catch a bullet for wandering into someone’s property unannounced.

    How about this, take his gun away, and I know a field that has a bull in rut that might have the “missing person” he was looking for, he can go right out in the middle and look around all he likes.


  • Taking this bait, I think the problem is that these features are doing multiple things, and almost all of them are bad in the name of “better” graphics (which is subjective)

    • characters look worse, like AI slop filters were added over their faces and bodies
    • creative vision of the people making the game is bastardized behind these “enhancements” altering the look and feel of the game.
    • higher bar for entry for performance requirements and still getting poor performance if you do bite the bullet for a more expensive setup
    • a lot of these games aren’t that good, don’t get me wrong a few are, but having to buy extra equipment and push your PC to get marginally better graphics to play an “okay” game isn’t gonna make people jump for joy.

    You used half life 2 as an example, that was arguably one of the greater games out there at the time, tech and story wise, when it released. People bought better equipment because they wanted to, and even then, the game was still really good. Not so much with these new releases.

    You can blame the complaints on people hating AI, they do. But it’s not like everyone who doesn’t like these games and their requirements is hating it just because of DLSS. The problem is people are complaining about performance along side other issues and DLSS is being presented as “the solution to performance issues” when it’s not even close.