Some IT guy, IDK.

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Joined 1 year ago
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Cake day: June 5th, 2023

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  • The biggest thing that valve did that kept them in everyone’s good graces is that steam’s core functionality hasn’t had any major changes in years. Dare I say, more than a decade.

    It’s a platform where you buy games, download them, and play them.

    In the early days you still had to deal with all the bullshit, including third party launcher installs and crap to get things going, and over time, valve simplified all of that, making it easier than ever to take advantage of the core function of steam: buying, downloading, and playing games.

    Literally the only improvement I can absolutely, positively credit them for, is making that entire process, easier, simpler, and quicker, than ever.

    Sure, you can chat to people, track achievements, comment on your profile, comment on your friends profiles, buy and sell cosmetics on the market thing, even voice chat and I think they have a way you can stream your game to friends… Not sure on that last one.

    It’s like Facebook, FB marketplace, FB messenger, discord, Twitter… And a bunch of other services, all huddled together to make a bastard child with the entire PC video game industry… That’s steam.

    But the core mechanic that was always the main reason why steam was great, remains the same.


  • Except fasting, sometimes to the point of death. Food is available but we can choose not to eat it.

    Breathing can also be overcome by willpower and sapience, you can hold your breath as long as you like (until you pass out and you lose your sapience by way of being unconscious, and the autonomic systems engage which continue to respirate for you.

    People have a choice to drink the same way fasting works.

    Even fight or flight can be overcome. A notable example of overcoming some of the most basic instincts is the self immolation that some people have committed where they simply sit and burn rather than react in any other way (screaming, running, stop/drop/rolling, etc). There was a very public and newsworthy instance of this from a monk, who literally sat there, basically mediating while he burned to death.

    Pretty much anything that you feel a drive for, can be overcome, as long as you have the sapience and willpower to overcome it. Autonomic functions are basically immutable, so something like breathing is impossible to stop if you are not conscious to actively prevent it.

    Sapience and willpower can overcome any natural drive or desire as we see fit.

    I will recognize that getting people to agree to do something on a mass scale is generally impossible. Like herding cats… It’s doubly hard when that thing goes against their more basic desires.

    It’s been known to happen, but the instances are few IMO. Something like reproduction however, without a law or government mandate, it would be hard to prevent people from making more people and growing the population. Most notable example of this is countries where there are limits on how many children you can have. They’re successful, with some fairly horrendous stories of the consequence of non-compliance, and horror stories of what people have done to try to abide by the laws while still having what they desire (perhaps a child of a certain gender?).

    One of the natural drives is to have children. Multiple of them. Some, like me and my friends, have chosen not to do that. Sapience > natural drive. Limiting how many children a person may have is difficult, as we’ve witnessed from the countries that tried it, so making MORE children because we have the room/resources for it becomes a more natural outcome if the population was suddenly cut in half.

    Hell, if such a thing happened, and by some miracle my partner and I both survived the culling, I’d have a serious conversation with them about maybe changing our minds on the childfree thing. But that’s a discussion that won’t happen because Thanos isn’t real and can’t hurt us.





  • You mean 10 billion?

    Large cities can have more than 10 million people, so I assume you mean the other thing.

    Bluntly, half of the occupants of residences would be gone, and their stuff would be up for grabs. It would take a few years to stabilize afterwards, but it would mostly be business as usual for those who survived the snap (apart from the obvious mental trauma).

    Enough homes exist for the number of people who live here now, whether those homes are condos, apartments, detached homes, townhouses, or otherwise. A lot of people would be able to move somewhere more permanent, because the housing market would crash pretty hard.

    As we refill the homes the population would naturally return to the same level of growth we have seen previously… So after a few years, maybe a decade, max, humanity would be back on the population train straight to 8B again for sometime between 2050 and 2075.

    Humans don’t really follow the same population rules as apply to animals, bacteria, or other organisms in general.



  • My confusion on the last sentence is with the inclusion of both “still” and “always”.

    Either one would make sense and give flavor to the post about what you’re talking about.

    “It still worked” meaning the TV/controller worked after being thrown around, a astute commentary about the durability of controllers and TVs compared to the original consoles.

    “It always worked” seems to imply that doing this ritual completed the objective of calming the rage.

    Both is just confusing me



  • I’ve been back to the high seas for a while.

    Before I get into it, I’ll give an honourable mention to the RIAA/music industry, which is largely just putting all of the music on every platform and letting users choose which one they want to use. This is the way, and I’m happy to pay one service to get access to the stuff I actually want to hear.

    Back to video/MPAA. Are you all on crack? I saw this coming back when Netflix was the only licensed media game on the internet… I was subscribed and enjoying some shows, the shows then… Went away, they disappeared. After looking into it, the show I was enjoying was pulled when a copyright was revoked by the publisher, so Netflix no longer had the right to distribute the show.

    I saw the writing on the wall. That publisher was going to make their own Netflix competitor with their stuff on it, to try to extort more profit from the streaming stuff. Clearly their c-suite thought that people would be willing to pay for just their content separately from Netflix. I saw that writing and noped right the fuck out. Grabbed my tri-point hat and flag from storage and set sail, and I’ve never looked back.

    The copyright holding asshats, ruined internet streaming, because everyone wanted to be their own thing. They splintered the entire online streaming thing into a bunch of disparate platforms all with some subset of the media available via streaming. It’s worse than cable, honestly.

    IMO, the only good move that’s happened for streaming (but horrible for so many other reasons) was Disney gobbling up all the other media studios and production companies, then putting all their stuff on one service. There’s a few holdouts, but by and large the two biggest players right now are Netflix (the OG) and Disney (+)… So a bunch of good media ended up on D+, and so it’s kind of “the” streaming service… For better or worse (mostly worse, as OP points out).

    I’m still firmly on my ship, sailing the high seas. Unless they go the way of music, and allow all shows on every platform and you pick your platform based on your preferences, I’ll stay on this ship. Thanks.






  • MystikIncarnate@lemmy.catomemes@lemmy.worldSorry Ubisoft
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    11 days ago

    I’m not opposed to the idea, but license keys for software have existed for a very long time.

    License keys also don’t always represent an application or software, they extend the rights of use beyond the initial purchase.

    As a simple example, you can get license keys for Windows that do not change what version of Windows is installed or how it operates. I work in IT, and when setting up remote access systems, we need to buy remote desktop license keys to allow users to connect. You’re not getting anything you couldn’t otherwise, but you’re allowed to have more people connected at a time while the system is running.

    There’s similar examples across the board, this is just one that’s pretty fresh in my mind right now. One of my clients is hitting the limit of their RD licensing.

    For less complex software, like games, there used to be a physical component, usually an installer disk or something that would need to be validated when the game launches (though disk burning made this ineffective). With digital resources it’s nearly impossible to validate someone has a licence without some kind of license key system in place.

    I’ll say again, I see their argument here. I don’t necessarily agree with any of it.

    IMO, it’s a challenging subject, and one that we the people, via our elected representatives, should be pushing for legal representation on, by implementing laws that govern how all this works and limiting how much companies like Ubisoft can fuck us over because it’s Tuesday, and that made them mad.


  • One thing that was recommended to me by someone a while ago, is that, unless you need it for something specific, mount your media in Plex as read only.

    Plex has functions where you can delete content from the library from their UI. If you need that for some reason, obviously don’t make it read only. If you’re hoarding the data, and therefore never delete it, or use an external system for deleting files, then RO all the way.

    The only caveat to this is if you’re using a local disk on the Plex system, which then shares out the drive/folder for adding new content, in which case, you’re screwed. It has to be rw so the OS can add/remove data.

    In my case, as I think may be common (or at least, not rare), my back end data for Plex Media is on a NAS, so it’s easy to simply have the system running Plex, mount that network share as RO, and you’re done. The data on the NAS can be accessed and managed by other systems RW, direct to the NAS.

    Since Plex is exposed to the internet, if anyone with sufficient rights is compromised, in theory, an attacker could delete the entire contents of your media folder with it. If you limit RW access to internal systems only, then that risk can be effectively mitigated.



  • MystikIncarnate@lemmy.catomemes@lemmy.worldSorry Ubisoft
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    11 days ago

    I can see the other argument though I don’t agree with it.

    Paying is obtaining a license to use a product. You own the license for as long as that payment is valid. If the validity of the license expires for some reason, you no longer have rights to use the product, whether you physically have it or not.

    The difference is in licensing. Having a license to use a product that someone else created.

    This is becoming a much more prevalent theme especially in computing. With physical goods, for the most part, ownership/possession of the item implies that you own the required rights to operate, use, or otherwise possess that item. Usually a license doesn’t physically exist, it’s more of a concept that is inexorably tied to the thing. With software however, the idea of license keys exists. If you have a license key for software, you can use the software regardless of where you got it from. Since the software can be copied, moved, duplicated, etc. The source of the actual bits the compose the software that runs doesn’t matter. As long as you have a valid license key, you “own” a valid license to use the software which you paid for.

    With online platforms, including, but not limited to, steam, epic Games store, Ubisoft connect, whatever… They manage your licenses, and coordinate downloads for you, etc. The one thing I’m aware of with steam that’s a benefit here is that you can get your product keys from the program and store them separately if you wish.

    The problem is that not all platforms support the same format of product keys, especially for games. There’s no universal licensing standard. This makes it tricky to have a product key that works where you want it to.

    There’s layers to this, and bluntly, unless there’s wording in the license agreement that it can be revoked, terminated, invalidated, or otherwise made non-functional at the discretion of the developer that issued it, they actually can’t revoke your ownership of a game, or at least the license for that game.

    Application piracy (specifically for games), is when you play something without a license to do so.

    They’ve stacked the entire system against you. Using wording in their license agreements that allows them to invalidate your license whenever they want to, and gives you no means to appeal that decision. Setting you up for litigation for piracy by using a software that you paid for when that license is revoked.

    It’s an insane thing to happen in my mind and there should be legislation put in place that obligates companies to offer a permanent, and irrevocable, license to software (looking at you Adobe), and also makes it much harder for companies to revoke that license. In addition, there should be a standardized licensing system, owned and operated independently from the license issuers, which manages and oversees the distribution, authentication and authorization of those licenses for them and you, something like humble bundle’s system or something, where you can get license keys compatible with various platforms which can supply the software that constitutes the game you have a license for.

    It should go beyond gaming.

    Until such a time that the legal part of this is figured out, we’ll be left with an unfair playing field, legally speaking, and piracy will be a way to have the software without a license (which is arguably illegal).

    I don’t like this system. I didn’t ask for it. I think it should change. But legally, piracy is still illegal. The system is consumer hostile, and unfair. That fact, in and of itself, should merit something to be done about it. So far, nothing has even been proposed by governments. I’m hoping the EU makes the first move on this, and everyone follows suit. I can see them doing it too.