Kobolds with a keyboard.

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Joined 3 years ago
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Cake day: June 5th, 2023

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  • It’s fucking embarrassing, honestly. I hope whomever is president next reverses all of the BS executive orders. Like, day 1. You could argue that there’s far more important things to be doing than changing the Gulf of Mexico back to being the Gulf of Mexico, and you’d be right, but doing it on day 1 (along with everything else - just write one executive order that undoes every EO from the prior admin) sends the (important) message that there was nothing of value done by the prior admin, and the legitimacy of the administration is not even being entertained for a moment.






  • Can’t speak from personal experience but from what I’ve heard, it’s more about the concept / theme / emotions than the actual act itself. People (at least, the vast majority) who are into it don’t actually want to experience it in real life; just like with many other more mundane fetishes, it’s more about the fantasy and how it makes you feel to imagine yourself in that situation, and more nebulous concepts like the idea of becoming a physical part of another creature, or the imagined feeling of closeness, constriction, warmth, safety or comfort from being inside something’s stomach. Obviously not things you’d experience if it actually happened to you, but that’s not the point.


  • I’m not super familiar with the exact specifics, but my loose understanding is that if it’s ‘soft’, the subject survives relatively unharmed. If they die in the process, it’s ‘hard’, whether that’s due to being chewed, asphyxiated, or dissolved (or anything else). (There’s a subcategory called ‘disposal’ which is… exactly what you think it is, following that digestion.)









  • This seems to be a trend as if you only take into account reviews with 2+ hours of play time, Highguard’s opinions are “mixed” rather than “overwhelmingly negative”.

    People who enjoy a game are more likely to have more playtime, therefore the higher the playtime in the ‘window’ of reviews that you look at, the more likely they are to skew high. This is exactly what you’d expect to see on any game, barring situations like the developers making changes that ruin a game that previously was good.

    So after 2 hours of not having a good time, the game was deemed bad and negative reviews were written.

    Two hours is the window for a refund, so I absolutely make a call within 2 hours. If a game - especially a new / expensive game - hasn’t engaged me within that time, I refund it and move on. I don’t have enough hours in the day to play games I don’t enjoy hoping that they’ll get good eventually. Why should anyone feel the need to do that, whether they’re giving the game the benefit of the doubt or not? It’s the MMO argument. “The game gets really good around the 100 hour mark!” I don’t care. I’m not sticking around for it. There are plenty of other games to play that are fun within the first 2 hours. If a developer expects people to slog through an unenjoyable 2+ hours to get to “the good parts”, they probably deserve the negative reviews.