Oh, I’m not disagreeing at all. Even with all the evidence that video games aren’t the problem, it’s a convenient scapegoat to point a finger at while ignoring those who actually need to be held accountable.
PI currently working out of Oakmont, Massachusetts.
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Oh, I’m not disagreeing at all. Even with all the evidence that video games aren’t the problem, it’s a convenient scapegoat to point a finger at while ignoring those who actually need to be held accountable.
Every time I think we’ve moved passed this as an argument, it pops back up. They’ll blame anything but those they should be holding accountable.
People have always blamed video games for violence, even all the way back to Columbine. This isn’t a new argument.
I did the same thing. It may have been because there weren’t as many dlcs and expansions, but it just felt really dull. Plus it didn’t have the completely open world like 3 did. Sitting through all those loading screens every time you wanted to go somewhere was a pain.
Sims 3, with all its faults, is the golden age. Long live the mods.
This is why I like GamePass. There’s a bunch of games on there that I probably wouldn’t play otherwise. And yeah, they’re not all great, but I’ve found some that I really enjoy.
The IP reason is such a stupid argument in my opinion, because most of the time the company either ends up doing fuck all with it, or teases with a possible return only to say “lol jk nevermind”.
This game gets a lot of (rather justified) flak, but I’ll be honest, the first time I played this, it scared the bejeesus out of me. So much so that whenever I would play other games and the lights would start to flicker, my first thought would be “Fuck, the manpigs are coming.”
I have various lists here and there, like one for everything I have on Steam, one for Epic, one for GOG, another for games I’m playing through GamePass.
Don’t even get me started with the physical binders I have dedicated to achievement hunting, maps, and notes. So, I get it.
I’m despising the growing trend of devs/publishers not offering a physical option for consoles (looking at you, Alan Wake 2). I like having the disc on my shelf, especially if it’s a series.
Alan Wake is actually back on Steam! Remedy was able to work something out with the music rights (the reason why it was delisted) that put it back on virtual storefronts.
Oregon Trail on Apple IIGS.
We also had Where in the World is Carmen Sandiego, but I wasn’t as interested in that as much.
I’m really hoping Code Veronica is one. I tried to play the original, but I am just not made for those old school tank controls.
Man, I was looking forward to this and Vampire the Masquerade Bloodlines 2, but after seeing both gameplay trailers today, I’m just… not anymore. Like wtf is this.
If you have time for some reading, here’s a really great article from a few years ago that talks about licensing in video games and how complicated it can be (the first half of the article is really the only relevant part). Depending on what exactly you want to do with the music in/with the game, a developer could be looking at having to deal with more than one license. I imagine it could get expensive very easily.
The licenses referenced likely have to do with the game’s music. During the The Line’s menu screen, Jimi Hendrix’s rendition of “The Star Spangled Banner” can be heard while the game’s soundtrack includes Martha and The Vandellas’ “Nowhere to Run.”
The same thing happened to the first Alan Wake before they worked something out to get it back (even though it took almost a decade). Consequently, that’s also one of the reasons they wrote original songs for the sequel. It’s very much a gamble these days to license music for games. More or less puts it on a timeline to be removed at some point.
My friend who loves the game praises the multiverse aspect of the game the most, and to me it just doesn’t make sense, exactly for the reasons you gave. And having Elizabeth be there at the beginning of Rapture’s downfall (and actively taking part in it, even if she was blackmailed iirc) didn’t really sit right for me, but maybe that’s just because I didn’t like her lol.
I had totally forgot about the slavery aspect of the game. They absolutely could have handled it better. Like there’s a million other ways they could have had an opposing faction who’s also not 100% in the right, and that’s the one you wanted to go with? Come on. Even BioShock 2 did that concept better with Ryan vs Lamb.
“The only difference between Daisy Fitzroy and Zachary Comstock is how you spell their name!” - Booker DeWiit proving he is the dumbest man alive!
BioShock Infinite. Mostly because I hated all of the characters, with the exception of the Luteces, and even they were on thin ice, mostly because of Rosalind. And Elizabeth as a NPC companion? I would prefer Ashley from Resident Evil 4 over Elizabeth any day. It didn’t help that every time I tried to listen to a voxophone, she’d start talking about some bs, so I’d wait for her to finish and start the voxophone over, only to have her start talking again. When it happened 4 times with one vox, I had to take a break from the game. I just wanted to listen to the damn recording.
Gameplay is great though. I’ll play the heck out of the Clash in the Clouds dlc. I get the fun action, and none of Booker and Elizabeth’s constant whining.
It’s still not a convincing one though. If it wasn’t this weapon used, it would have been another, regardless of where the perp first saw it. I’m not a fan of Activision, but this isn’t on them.