Many mobile apps have a “pull to refresh” feature where you swipe up to the top of whatever list you’re looking at and then swipe up even further to refresh the whole feed. A “crazy refresh pull” is when said content appears on the newly refreshed feed and the user finds it enjoyable in a way they find to be extraordinary, or at the very least, better than average.
‘Pull’ also refers to a ‘win’ in a gamified gambling sense.
In the context of opening a loot box or a prize card deck in a gatcha game, the ‘pull’ is what you draw out, and so a “crazy pull” would be a very desirable, rare or extremely lucky item.
Many mobile apps have a “pull to refresh” feature where you swipe up to the top of whatever list you’re looking at and then swipe up even further to refresh the whole feed. A “crazy refresh pull” is when said content appears on the newly refreshed feed and the user finds it enjoyable in a way they find to be extraordinary, or at the very least, better than average.
‘Pull’ also refers to a ‘win’ in a gamified gambling sense.
In the context of opening a loot box or a prize card deck in a gatcha game, the ‘pull’ is what you draw out, and so a “crazy pull” would be a very desirable, rare or extremely lucky item.
That’s how gambling mechanics get hardwired into our brains.
It’s more exploiting the existing dopamine addiction tendancies that humans already have rather than gambling specifically.
I bet.
(sorry)