ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 2 年前With gaming's internet usage climbing, how do internet providers keep up?www.eurogamer.netexternal-linkmessage-square20fedilinkarrow-up148arrow-down15
arrow-up143arrow-down1external-linkWith gaming's internet usage climbing, how do internet providers keep up?www.eurogamer.netylai@lemmy.ml to Gaming@lemmy.mlEnglish · 2 年前message-square20fedilink
minus-squareMangoPenguin@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up15·edit-22 年前Just use delta transfer, and compress for transit and decompress on the host during install like steam does. Technology that’s been around for decades and yet for some reason so many game launchers don’t make use of it.
minus-squareDerGottesknecht@feddit.delinkfedilinkarrow-up1arrow-down1·2 年前I was referring to the hard drive, not the download. I think loading times increases if you have the textures compressed.
minus-squareMangoPenguin@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up5·2 年前Yeah but if you decompress on install then you’re not loading compressed textures.
minus-squareTexMexBazooka@lemm.eelinkfedilinkarrow-up1arrow-down1·2 年前But you’re still using the same amount of disk space
minus-squarefemtech@midwest.sociallinkfedilinkarrow-up1·2 年前not for the transfer which is what the ISP’s are crying about.
minus-squareDerGottesknecht@feddit.delinkfedilinkarrow-up2·2 年前Yes, but the first comment asked why games are so huge o the harddrive.
Just use delta transfer, and compress for transit and decompress on the host during install like steam does.
Technology that’s been around for decades and yet for some reason so many game launchers don’t make use of it.
I was referring to the hard drive, not the download. I think loading times increases if you have the textures compressed.
Yeah but if you decompress on install then you’re not loading compressed textures.
But you’re still using the same amount of disk space
not for the transfer which is what the ISP’s are crying about.
Yes, but the first comment asked why games are so huge o the harddrive.