Pocketpair's Palworld - the cheerfully macabre survival game that has sold 40 million copies despite being taken to court by Nintendo - hits 1.0 release today.
I assume having the ability to go anywhere and do anything almost off the rip would be the comparison. Having difficulty spikes but no actual locked doors
Okay, I’ll poo-poo on Nintendo’s business practices as much as the next guy, but I have to ask:
Pray tell, how is Breath of the Wild anything like Dark Souls?
I assume having the ability to go anywhere and do anything almost off the rip would be the comparison. Having difficulty spikes but no actual locked doors