I thought it was pretty cool, as a crass story, mockery of aspects of corporations and society, and as a driving sim. My least favourite part of any MMO is its griefing potential. Fallout 76 was okay because while you, a roleplayer/gamer interested in the game, still got hurt by griefers only interested in murdering other humans, it reduced damage to a miniscule level.
GTA V Online required that you either secede from society entirely with a private lobby or become a true pacifist, meaning no PvE. Later on they stopped selling exclusively weapon-free vehicles to players and the entertainment level of free roam for me dropped to zero. After that it became just a hub for racing, FPS or sitting in the apartment watching TV, all of which can be better achieved elsewhere.
I thought it was pretty cool, as a crass story, mockery of aspects of corporations and society, and as a driving sim. My least favourite part of any MMO is its griefing potential. Fallout 76 was okay because while you, a roleplayer/gamer interested in the game, still got hurt by griefers only interested in murdering other humans, it reduced damage to a miniscule level.
GTA V Online required that you either secede from society entirely with a private lobby or become a true pacifist, meaning no PvE. Later on they stopped selling exclusively weapon-free vehicles to players and the entertainment level of free roam for me dropped to zero. After that it became just a hub for racing, FPS or sitting in the apartment watching TV, all of which can be better achieved elsewhere.