• mub@lemmy.ml
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      2 hours ago

      To repeat myself . . . Anti piracy is pointless for single player games. Without the need for anything online game cracks don’t have to work hard to bypass such copy protection. Also it is anti social, often requiring to be online just to play a purely offline game.

      Do you WANT this stuff?

      • __Lost__@lemmy.dbzer0.com
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        2 hours ago

        How is anti piracy pointless for single player games? Why does the number of players matter? Online vs offline again doesn’t matter when the whole point is that the company wants to sell games rather than have people pirate them. And don’t think I’m pro denuvo or something, you just don’t seem to be making sense with your criticism.

        • mub@lemmy.ml
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          45 minutes ago

          If you want to prevent piracy don’t make games ridiculously expensive, or block modding, or force users to be online when they shouldn’t need to be.

          Its the same problem TV streaming service are having. Their model worked when they priced it well and you didn’t have to get 5 different services. Now that’s happened privacy is well on the rise again.

          It is nuts to think that copy protection for single player games makes financial sense when all it does is piss people off and encourage more piracy.

      • __Lost__@lemmy.dbzer0.com
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        2 hours ago

        True, but i doubt any game devs are using it for that reason, it’s just a side effect of the anti piracy.