I never see characters in games as “me”. I try to make someone hot or wacky. Often that’s a buff lady. Sometimes it’s “the biggest beard and hair I can get”.
I’m like that but for movies and TV shows - I can’t get invested. ‘what a dumbass, following the trail of blood unarmed into the abandoned shack, what an absolute moron. Yep, now he’s dead. This movie could be 15 minutes and the killer caught already.’
When I am the one making decisions, it’s always ‘me’. I have a role, and I apply my own judgements and planning. Instead of going through the front door on the shack, I find the crawlspace and kill the murderer by shooting through the floor, saving and meeting an easter-egg character in the process. But it’s always ‘me’, or as close as I can get to it.
I never see characters in games as “me”. I try to make someone hot or wacky. Often that’s a buff lady. Sometimes it’s “the biggest beard and hair I can get”.
I’m like that but for movies and TV shows - I can’t get invested. ‘what a dumbass, following the trail of blood unarmed into the abandoned shack, what an absolute moron. Yep, now he’s dead. This movie could be 15 minutes and the killer caught already.’
When I am the one making decisions, it’s always ‘me’. I have a role, and I apply my own judgements and planning. Instead of going through the front door on the shack, I find the crawlspace and kill the murderer by shooting through the floor, saving and meeting an easter-egg character in the process. But it’s always ‘me’, or as close as I can get to it.